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Weekly Update 19th-25th

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 We done a lot this week, much around the subject of audio. It was a fun topic to learn and experiment with due to the given freedom over the levels of development included within it. We started learning about Foley sounds and how people make certain sounds from everyday natural things. For example, rain could be either bacon sizzling or rice being shaken. Any one of these can be made just by using objects around us. We as a class we’re set to find 10 sounds around the college without disturbing other classes. We all scoped the entire area. Some collected more than 10 such as I and pick out the best, whereas others kept it in that range. I also messed around a bit more on flowlab looking around at other games on the site to see what was at the top. This gave me some insight on how I could possibly make a demo level/level more enjoyable than just some boring walk about coin picker. Some other cool things were that when messing around with audio on some sites I have already given a link

Audio Editors - Free

AudioNodes Great software that allows easy editing of audio. Completely free alongside it. AudioMass Free website that it easy to use and requires barely any effort to edit. TwistedWave Similar to Audacity but very little options but very effective at what its intended purpose is. Editor.audio Easy to use and free, with very little distracting options to use making it effective. Wavacity A web clone of audacity with the same features and all.

Free Foley Sounds - webs

artlist Requires sign up, but grants many sounds. zapsplat Hundreds of sounds to choose from with lots of variety. Pixabay Over 4,000 to choose from, some may not be free, but many of them are. Freesfx Many to choose from and easy to use. Freesound Easy to navigate with many people contributing to the site. All is free, hence to name. noiiz Although not many, has good quality with some being nice and smooth. audiomicro Easy to navigate with many free sounds to choose from. 99Sounds Good, free, easy to use and good quality.

Game sound webs

Just a few samples i found within the internet. This is for future reference in which i may use. mixkit Full of sounds ranging from achievements to jumps and punches. zapsplat They have very nice retro sounds available from their web. wowsound Many cool sounds to choose from ranging from different categories. OpenGameArt Many different sounds to use and easy to use from their website. Pixabay Many different and free sounds with much variety. 99sounds Lots to choose from and many different varieties. soundsnap There is many of them, high quality and they're free. uppbeat.io easy to use and many to choose from. There's always YouTube if necessary but that might be very risky to use.

Copyright: Talk

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                     (not copyright btw) The thing about copyright, it can be tricky in some cases but can be easily avoided.  Copyright is when someone owns a certain piece of property and allows only chosen people to use it at will otherwise they can claim it as an inappropriate use of that certain 'thing' that was used. Quick summary. In short, it is a law that allows protection over your own work and for how long it lasts. You can avoid it by using certain types of media that do have any copyright claims to its name. It started in 1710 and has been fought over even now. Some people choose not put copyright over their work, which to me sounds dumb. However, you can only really get protection when its original and isn't a copy or is 'heavily' inspired by anything. Nothing to close to one another otherwise they'll just end up copies. If you use copyright-free webs or anything of the sorts, then you'll sail through and get no claims. But some use even the sl

Music could use in games.

  Freesound Sample Focus | The Easiest Way to Find Free Audio Samples, Sounds, and Looperman slooply Shutterstock pixabay Landr BandLab Mixkit chosic uppbeat.io

Jan 22-26

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 I started off the week by going into some character design bits and bobs. I started by going on about how my character would be part of the mafia as a teen boy. I used a website then to incorporate this idea. Using CharacterCreator.org Then on Tuesday, I started to then go off on about concept art and how to use some websites to help finalize the idea. first one where I took screenshots was HeroForge.com. The last bit I did was an analysis of existing concept art, this one took a lot of time to make. We also took note of popular concept artists, I took note of Ryan Church.